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Heatseeker by Bonzai

Heatseeker **** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"HEATSEEKER !/BZ",8,1: SEARCHING FOR HEATSEEKER !/BZ LOADING READY. RUN - -

Heatseeker by Bonzai

Heatseeker - MESSAGE. - MESSAGE. TH - - MUSIC BY ATMAN OF QUINTEX! - - - GAME CREATED BY : - MUSIC AND SOUND FX BY : - CRACKED FROM TAPE BY : - RELEASED UNDER - LABEL - - - THE ANCIENT LAND - . LEGEND HAS ITTHAT THE - , 3 MYSTERIOUSAND MAGICAL PLANTS, THEIR PETALS FOREVEROPEN, HOLD IN THEIR LIFEBLOOD THE ENTIRERACE MEMORY AND PSYCHIC HERITAGE OF THE PEOPLE OF TANTRIS. SHOULD THEIR LIFEBLOOD EVER CORRUPT,DOOMWOULD FOLLOW. ALL THE PEOPLE WOULD SURRENDER TO PLAGUE AND DEATH. THE LEGENDS HAVE LOST THEIR MEANING, CIVILISATION IS HEAVILY INDUSTRIALISED AND SPEWS ITS FILTH IN A BLANKET OF POLLUTUION OVER THE LAND. EVEN THE PURE CLEANSING POWER OF RAIN HAS BEEN PERVERTED INTO ACID POSION. AND AT THE VERY HEART OF TANTRIS THE TRIPHYLLOS OF NEM AND ITS LIFEBLOOD ARE THREATENED BY THE DOWNPOUR OF DEATH - THEIR BLOOMS HAVE CLOSED, AND THE BENEFICENT INFLUENCE ON TANTRIS SHUT OFF - A - AND YET IN THIS SOULLESS MODERN WORLD THERE IS HOPE : - , A WICE ANDSECRETIVE RACE, FORGOTTEN BY ALL BUT A FEW, SEEING THEIR LANDS IN PERIL HAVE CONSTRUCTED THE - .WHERE MAN CANNOT GO SAFELY A MACHINE MAY TRESPASS UNHARMED: THE LEG IS AN ACID RESISTANT - DESIGNED TO ENTER THE MOST POLLUTED OF AREAS AND ABSORD THE HEAT OF THE - . REMOTECONTROLLED BY ONE OF THE - THE LEG MUST EXPLORE THE HEARTLANDS OF TANTRIS TWICE- ONCE BY DAY THEN BY NIGHTTHEN, ON - , THE ROBOT MUSTAPPROACH THE TRIPHYLLOS OF NEM AND SEND OUT ITS PROBE TO RELINQUISH ITS STORED HEAT TO THEIR LIFEBLOOD TO REVITALISE THE PLANTS AND GIVE THEM STRENGHT TO OPEN THE PETALS AND RESUME THE BENEFICENT INFLUENCE - THUS RESTORING VITALITY TO THE LAND AND COMMON SENSE TOTHE PEOPLE OF TANTRIS! - THE GNOSTICS KNOW.A VAST AMOUNT OF ZEALFLAME HEAT MUST BE STORED TO STAND ANY CHANCE OF SAVING ALL THREE PLANTS... - - - - - - ENTER SKATE MODE - - EXIT SKATE MODE OR START TUCKED JUMP - - KICK BALL PROBE - - RELEASE BALL PROBE - : - - KILL BOUNCE - - - TELEPORT TO NEXT LEVEL (AUXILIARY POWER, PASS SCORE AND - LEVEL 3 - NEM PLANTS PERMITTING) - - DETONATE SMART BOMB (AUXIL- IARY POWER PERMITTING) - - - START INFA-RED MODE (AUXILIARY POWER PERMITTING) - - FIRE FLASHGUN (AUXILIARY POWER PERMITTING) - : - - ESCAPE FROM GAME - - FREEZE GAME - - UNFREEZE GAME - : -------------- YOUR OVERALL AIM IS TO UNFURL THE PETALSOF THE THREE PLANTS OF - , ONCE BY DAY AND ONCE BY NIGHT.TO DO THIS, YOUR AIM IS TO DRAIN AS MUCH HEAT AS POSSIBLE FROM THE EIGHT - ON EACH LEVELDO THIS BY RELEASING THE BALL INTO THE FLAME, AND WAITING FOR IT TO HEAT UP. RETURN THE BALL TO THE - , AVOIDING HEAT-SAPPING CREATURES AND COLD ACIDRAINAND WATER DROPS, BERFORE THE BALL PROBE ENERGY RUNS OUT. IF THE BALL PROBE LOSES TO MUCH ENERGY IT AUTOMATICALLY RETURNS TO THE LEG - DRAING THE LEG OF SOME OF ITS ENERGY. GET THE BALL PROBE BACK TO THE LEG AND ITS STORED HEAT WILL BE DRAINED AND RE- TAINED IN THE LEG FOR LATER USE (AND YOUR ENERGY WILL RECHARGE) - KICK CREATURES AWAY TO GAIN POINTS AND TO PROTECT YOURSELF. - - HAVING DRAINED AS MANY ZEAL FLAMES AS POSSIBLE - A MINIMUM - MUST BE REACHED. TO PROGRESS FROM THE DAY TO THE NIGHT LEVELS, THE PETALS OF ALL THREE PLANTS OF NEM MUST HAVE BENN UNFURLED ( - ). DO THIS BY RELEASING THE BALL PROBETO THE PLANTS, WHERE ITS STORED HEAT AUTOMATICALLY CAUSE THE BLOOM TO UNFURL. - - BIG TROUBLE! - - THESE WILL GENERALLY AVOID YOU, BUT MAY BE HUNTED FOR ENERGY AND POINTS (ESPECIALLY AT NIGHT WITH INFA-RED) - - ALL RAIN MAY BE SHELTERED FROM UNDER LEAVES AND PLANTS. - - WILL COOL THE HOT HEAT PROBE BUT ONLY CAUSE LIGHT ENERGY DRAIN. - - LESS COLD, BUT FAR MORE DANGEROUS TO LEG AND BALL PROBE. - - VERY COLD. DON'T LET ONE TOUCH THE HEAT PROBE WHEN HOT. - - TREAD IN A PILE OF CHALK TO COAT THE BALL PROBE WITH PROTECTIVE ANTACID. THIS WILL PROTECT FROM RAIN UNTIL WASHED OR BURNED OFF. - - THESE CAN BE KICKED AWAY FOR INSTANT EFFECT, OR PICKED UP AND ACTIVATED LATER (SPACE BAR) - - KEEP CLEAR OF THESE! DON'T SAY YOU WEREN'T WARNED... - ---------- - - THIS MODE TIES UP AUXILIARY POWER FOR A WHILE, REDUCES VISBILITY, BUT MAKES YOU INVISIBLE TO CREATURES. - - USE THIS TO JUDGE LONG BLIND JUMPS AND BOUNCES, OR TO FIND YOUR LOST LEG!! AFTER THE GAME IS OVER, YOU HAVE THE OPTION TO PRACTISE THE LEVEL ON WHICH - WAS DEFEATED - IN DAY OR NIGHT MODE. ESCAPE TO LEAVE PRACTISE MODE. NOW, RESET AND LOAD THIS COOL GAME! SIGNED : -

Heatseeker by Bonzai

HeatseekerWXYZ[X/]^_ [X/]^_ [X/!"##$X%&^_ [X/'X%( - OUPS : - - PRESENTS: - - - - HALAMUS, WAS CRACKED, TRAINED AND LEVEL-PACKED FROM TAPE BY - E THROW CANDYS OUT TO THESE GROUPS : - 'M OUT'A HERE LIKE A BULLET FROM A GUN! - - WXYZ[X/]^_ [X/]^_ [X/!"##$X%&^_ [X/'X%( - PRESENTS: - P (P XP XX XG - DP XPXPPHPPHXPXDP CP - P (P (P XX XD 0C - XPXPPHPPHXPXHPPDP CP - P (P XX XH PD C - DGKNQTVXZ/]^_ !"### - G HEATSEEKER CHEAT BY CRUSH! - 7 UNLIMITED ENERGY (Y/N) ? -